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Did I violate the CCG ethics, or prevent a needless death??

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bugaboodan2002
Donalds Dock Toon
Donalds Dock Toon


Age: 39
Joined: 24 Nov 2006
Posts: 110
Location: Northern California
PostPosted: Sat Apr 07, 2007 12:46 am    Post subject:
Did I violate the CCG ethics, or prevent a needless death??
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I did the CCG VP run at 9:15 PT. We went in with 2 HW 50 and the rest were "pink hands" of differing shapes and sizes. During the Cog round, a green dog kept making bad choices. I thought he might be a griefer, but every now and then his gag selection was OK. He might just have been bad at math. There were no "sorry!" or "Sorry, I was delayed" or even an "OOF" indicating a mistake.

We finish the Cog round to find everyone on the other side is gone leaving the four of us. My gut said go, so I said to the other good players....Sorry! and left. I KNOW that we would not have survived the Skelcogs with enough toons to win.

You make the call.....should I have stayed??

-Matt

PS- Be honest, I won't lose sleep over any condemnations.....LOL

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Goofo
Griefer in hiding


Age: 15
Joined: 20 May 2006
Posts: 2335
Location: Somewhere breezy
PostPosted: Sat Apr 07, 2007 12:59 am    Post subject:

I think you made a wise choice. With four toons your luck is pretty slim. That means two on each side so that would've been very tough. Maybe next time is better. Smile

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bugaboodan2002
Donalds Dock Toon
Donalds Dock Toon


Age: 39
Joined: 24 Nov 2006
Posts: 110
Location: Northern California
PostPosted: Sat Apr 07, 2007 1:24 am    Post subject:

2 of the remaining 3 toons were 100+. I would have stayed if the 60+ toon was battleing competantly. I just knew that he would not have supported (whether on purpose or not) the other toon for that side. Doing a VP with 4 "experienced" toons doesn't scare me, but the visions of the guy running around jumping saying "I need a Toon Up" was just tooo scary!

Thanks for the post!

-Matt

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Goofo
Griefer in hiding


Age: 15
Joined: 20 May 2006
Posts: 2335
Location: Somewhere breezy
PostPosted: Sat Apr 07, 2007 1:37 am    Post subject:

Yeah, I know how you feel. Like you know your going to not survive is just annoying and scary. It was good you made that choice to leave. I know I would've. Smile

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Princess Boo Boo
My Links Are Harmless


Age: 40
Joined: 14 Dec 2005
Posts: 3823
PostPosted: Sat Apr 07, 2007 2:16 am    Post subject:

With the other side already gone, and the toon that seemed to be griefing, I think I would have left also. One of you would have gotten paired up with him, and gone sad, I'm sure. Not worth losing your level 7 gags over!! Even if it was a CCG run!!

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Lady Melody Petalface
Not-so-Perfect Angel


Age: 43
Joined: 22 Nov 2005
Posts: 541
Location: Halo? Salut!
PostPosted: Sat Apr 07, 2007 2:36 am    Post subject:

Hi there,

I don't attend many regular CCG runs these days, only the uber runs when I can.

I do remember reading about this kind of situation in the CCG forums in the past though and if I remember correctly they don't like if you leave part way through like that. I know in this situation you felt it was hopeless but I have seen some incredible wins come out of the seemingly most hopeless of situations. With CCG runs you have a decent chance of having a few experienced toons and they could even be disguised in little suits. I know many of the TTF group are very comfortable with 4 man VP's and CFO's as are many CCG players so in a situation like you are discribing it is not hopeless. I have seen a few pie fights with only two toons finishing the skell round to battle the VP and they have gone faster than some of the 8 toon pie fights I have been in. I also read a victory report from Bucktooth Waskle recently where only 3 went in and 3 danced.

So I guess what I am saying here is you would be surprised at what kind of situations you can be in and live to dance at the end.

Good luck!

Audrey

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Lady Melody Petalface
Not-so-Perfect Angel


Age: 43
Joined: 22 Nov 2005
Posts: 541
Location: Halo? Salut!
PostPosted: Sat Apr 07, 2007 2:47 am    Post subject:

Guess I kept my post open too long and did not see some of the responses here. I think even with the 60 laffer that was apparently inexperienced toon or a griefer I would have stuck with it unless the other toons were leaving first. I would not have stayed with only 3 toons because I am not confident enough of my own skills to handle the skells by myself should I end up being the toon on my own. I would say the only real risk in such a situation is being paired with this toon and them waking the skels with sound or something to have you taking too many hits. As for the pie round. All you really need is one competent stunner and one toon that understands how to hit the vp with a pie to push him back. I have seen far too many surprising wins to rule out anything unless I am the last toon standing because I could not solo the pie fight like some of the other CCG and TTF toons out there.

Audrey

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LadyZ
Thingummyjig Fairy


Age: 29
Joined: 05 Oct 2005
Posts: 6560
Location: Nagging MST
PostPosted: Sat Apr 07, 2007 6:47 am    Post subject:

Generally the CCG feels you should stay or at least ask the others what they want to do (use the phrase "Where should we go?") There's a thread buried somewhere in the CCG forum about this, dealing more specifically with whether to leave when all looks hopeless during the pie or crane round, and the consensus was to stay. I know the worry is about losing the level 7 gags, so many don't take going sad as easily as they once did, but the VP is easy enough with 4 toons, even if one is not making the "right" choices. I think you should have stayed. CCG is like a random run in that you take what you get, pack on and STAY on. But CCG is different from a random run because you're expected to think of your team as a whole more than you might otherwise. There is no guarantee of a win. No guarantee that the other toons will play a certain way. It is true that the guidelines state that you can leave if there are less than 6 toons, although it states that this is in the elevator. Past discussion on THAT guideline resulted in leaving it in because of CJ (in fact I think it used to say 5 toons), but that it didn't apply to VP and CFO which are so easy to win with less. I'm not sure why the listed guideline doesn't specify CJ; maybe it's time for further discussion? But if anyone complains, you have that to fall back on.

Me, personally....I always stay till the end, win or lose, CCG or not. The only way I would ever leave is if everyone else wanted to leave first. I'm not interested in a solo, LOL! Some of my very best runs have been when there ended up being just two toons left, and those experiences changed TT for me for the better. I can't imagine if I had left those runs and not had those experiences. I would have missed out on several awesome friends, for one thing! Very Happy

I'm also not too attached to my level 7 gags. I was, at first, but quickly realized that I didn't want to alter my usual playing style because of them. So, if I lose them, it's no big deal. I know there are varying opinions on that, but there's mine! Razz

Sorry I can't find the post I referenced above, It was an interesting discussion and maybe I or someone can locate it later.

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Coconut Bananatoes
Member #1000! Yay, a toaster!


Age: 42
Joined: 16 Mar 2007
Posts: 122
Location: Wondering when Bill will accept being Mildred.
PostPosted: Sat Apr 07, 2007 7:00 am    Post subject:

Sounds like the four on the other side (or at least enough toons left to scare the rest into bailing) were primarily to blame for the failure of the run. They left you guys hanging and apparently neglected to announce they were leaving. They did not finish the first round allowing you all a chance to leave during the break as a team. I fully expect randoms to card shop, F4 out or act like Beevis' - but the CCG is supposed to be above that.

I checked the CCG forum and no one appologized or said a word about it - yet. My interpretation of the rule is that you go in and you stay unless there are 5 or fewer in the vator or a concensus to leave is made. But not mid battle or unnannounced! You may be with ubers or goobers but it is do or die and you take that challenge on when you board. You did have less than 5 in the end so I can't see how you really broke any rules by leaving. Personally, I would have stayed, but I commit toonicide at least twice a month anyway.

I had a full set of 7's and lost them tonight to a group of 4 that bailed in the elevator on a random VP run. The four of us left to fend for ourselves, three in the 60's and low 70's and I, finished the first battle. It wasn't smooth with 2 per side but smooth isn't always fun. Smile Right after round one I had that "this isn't gonna fly" vibe like you did. I was the only one with decent gags and mine were as good as gone. Toons were gonna be sad. I said "Let's go back to the playground. Which way?" leaving it up to the group. One guy insisted repededly we stay while the VP slowly made his way up the ramp. We all said "OK." Guess who left right before the second battle and too late for the rest of us to make a clean break? Meh, it happens. All you lose are gags and beans but you get a great story if you win in those hairy situations.

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Loopy Fancy Pinkerpounce
The Mean One


Age: 39
Joined: 06 Jun 2006
Posts: 203
Location: GSW
PostPosted: Sat Apr 07, 2007 9:57 am    Post subject:

I'm one to stay to the end, no matter what the circumstances, however since I was not there I cannot speak on your situation. I can say this though, 4 man battles are very doable even if you have one who is strategy challenged. Try sticking it out next time, it could just be a blast! Smile

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SpiderPig
Goofing Off On GSW
Goofing Off On GSW


Age: 13
Joined: 23 Feb 2007
Posts: 1047
Location: Working on my Art Shop. Visit it!
PostPosted: Sat Apr 07, 2007 10:15 am    Post subject:

I would stay because once I was with a 100+ toon in the CFO and we still made it out alive!!!

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LadyZ
Thingummyjig Fairy


Age: 29
Joined: 05 Oct 2005
Posts: 6560
Location: Nagging MST
PostPosted: Sat Apr 07, 2007 10:20 am    Post subject:

Coconut Bananatoes :
Sounds like the four on the other side (or at least enough toons left to scare the rest into bailing) were primarily to blame for the failure of the run. They left you guys hanging and apparently neglected to announce they were leaving. They did not finish the first round allowing you all a chance to leave during the break as a team. I fully expect randoms to card shop, F4 out or act like Beevis' - but the CCG is supposed to be above that.


Now that is plain unfair. Toons go sad without the other side hearing it all the time. You really can't blame them without knowing for sure what happened!

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Pinkersmirk
Stink Queen
Stink Queen


Age: 35
Joined: 12 Oct 2005
Posts: 1134
PostPosted: Sat Apr 07, 2007 10:21 am    Post subject:

Once upon a time it was the loss of suit parts and now it is the loss of level 7 gags that concerns everyone. Either way it is a part of the game you have to be prepared for and even more so on CCG runs.

Once I board the elevator for a CCG run I am there to stay until the end. I have been on many runs with those toons running around like their hair is on fire screaming for toonup but there is always the chance that you will get those toons on CCG runs because we are open to the public. I would have stuck it out to the end and see what happened. You never know those toons may have done a really good job for the pie throw. Some of my most exciting VPs were when there were only 2 of us who made it do dance in the end.

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bugaboodan2002
Donalds Dock Toon
Donalds Dock Toon


Age: 39
Joined: 24 Nov 2006
Posts: 110
Location: Northern California
PostPosted: Sat Apr 07, 2007 11:07 am    Post subject:

If I remember correctly, I said-"Where should we go" and "Let's go back to the playground". One toon said "No" while another opened his book. The last one did nothing(it looked like he maybe ALT F4 out or something). I considered staying, but nobody said anything to make me want to stay. I have done a VP w/ 4 before. The other 2 , 100+ toons weren't saying anything to make me want to stay.

Losing Level 7 gags doesn't bother me, I just didn't want to waste my time. I looked at it this way..

If the guidelines say it is OK to leave w/ 5 or less at the START...why would it be wrong to leave at the break between rounds? If the other toons would have indicated they wanted to stay, I would have stayed. I have in the past only to die....but, that's OK! I honestly felt that the 2 "competent" toons were ?him-hawing around" about leaving but didn't want to be the first one to do it!

Thanks for your posts. I do not regret my decision because every scenario is different. I rarely bail out on VP's and I have never bailed out on a CFO or CJ. I usually go with the group! Safety in numbers......LOL

Thanks again for your input!

-Matt

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LadyZ
Thingummyjig Fairy


Age: 29
Joined: 05 Oct 2005
Posts: 6560
Location: Nagging MST
PostPosted: Sat Apr 07, 2007 11:17 am    Post subject:

bugaboodan2002 :
If I remember correctly, I said-"Where should we go" and "Let's go back to the playground". One toon said "No" while another opened his book. The last one did nothing(it looked like he maybe ALT F4 out or something).


That's a actually a huge difference from your OP where you told us that you just said sorry and left. Sharing that information in the first place would probably have made a difference in many of the posts you got in reply.

It is wrong to leave between rounds because things happen and people go sad, It's unfair to the rest of the team for you to leave if they want to stay, that's the difference as I see it. If you post this question on the CCG forum you will get more answers from CCG members who understand the guidelines and maybe someone can dig up that old thread.

Note that anyone who goes regularly to CCG runs, even without being a member, is expected to abide by the guidelines. Some people never see the guidelines and we expect that but that's the reason they're posted before the run schedule.

Just my 2 cents as you asked! Smile

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bugaboodan2002
Donalds Dock Toon
Donalds Dock Toon


Age: 39
Joined: 24 Nov 2006
Posts: 110
Location: Northern California
PostPosted: Sat Apr 07, 2007 12:40 pm    Post subject:

Absolutely...thanks for the post.

I re-read my opening post and, you are right. I omitted some information inadvertantly. I was not trying to be deceitful in my statements, just pithy! After I reread the first account of what happened, I should have written everything that was said. The "Sorry....and I left" was the last thing said be anybody. The "where should we go", etc. happened before that. The whole interchange lasted 10-15 seconds, tops.

Upon reading all of your statements I have come to the conclusion that I should have stayed just on principal. "Honor" is important! I try to follow the CCG guidelines every time I play.

I go to a lot of the CCG runs and will continue to do so. I enjoy them very much. Next time I will wait for the others to go first. Thank you all for your input.

-Matt

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LadyZ
Thingummyjig Fairy


Age: 29
Joined: 05 Oct 2005
Posts: 6560
Location: Nagging MST
PostPosted: Sat Apr 07, 2007 1:04 pm    Post subject:

I need to clarify I wasn't accusing you of anything, especially of being deceitful! Shocked Things happen and we need to remember it's just a game. I do admire you for asking for input on this. Smile

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bugaboodan2002
Donalds Dock Toon
Donalds Dock Toon


Age: 39
Joined: 24 Nov 2006
Posts: 110
Location: Northern California
PostPosted: Sat Apr 07, 2007 2:17 pm    Post subject:

Thanks for the compliment. No accusation taken! Much Obliged!

See ya' around..

-Matt

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SpiderPig
Goofing Off On GSW
Goofing Off On GSW


Age: 13
Joined: 23 Feb 2007
Posts: 1047
Location: Working on my Art Shop. Visit it!
PostPosted: Sat Apr 07, 2007 2:27 pm    Post subject:

LadyZ :
I need to clarify I wasn't accusing you of anything, especially of being deceitful! Shocked Things happen and we need to remember it's just a game. I do admire you for asking for input on this. Smile


We should start to call you the wise one. LOL.

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Coconut Bananatoes
Member #1000! Yay, a toaster!


Age: 42
Joined: 16 Mar 2007
Posts: 122
Location: Wondering when Bill will accept being Mildred.
PostPosted: Sat Apr 07, 2007 4:44 pm    Post subject:

LadyZ :
Coconut Bananatoes :
Sounds like the four on the other side (or at least enough toons left to scare the rest into bailing) were primarily to blame for the failure of the run. They left you guys hanging and apparently neglected to announce they were leaving. They did not finish the first round allowing you all a chance to leave during the break as a team. I fully expect randoms to card shop, F4 out or act like Beevis' - but the CCG is supposed to be above that.


Now that is plain unfair. Toons go sad without the other side hearing it all the time. You really can't blame them without knowing for sure what happened!


Very true. After just coming off a bad run with 5 jumpers I was probably assumimg the worst. It's just hard for me to imagine a full load going in and one whole side going sad or discoing all at once with no one over there left to say something. It is also possible buga was so busy on his own side that he didn't hear or see them saying they were in trouble or planned to leave. I can certainly see how a whole side of low laffs could have been taken down in one swoop but how often does that happen?

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