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Boss Battles 101



 
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Zippy D Doda
Tall Twelve-Year-Old


Age: 48
Joined: 10 Nov 2005
Posts: 1485
Location: Stuck on Toy Story Mania at WDW waiting to get off
PostPosted: Tue May 06, 2008 12:20 pm    Post subject:
Boss Battles 101
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With lots of new members and new toons, I thought I would post a few tips for boss battles.


1. DON'T WORK GAGS IN BOSS BATTLES! A trap door even when maxed WON'T kill a level 10 cog. Let's work our gags in buildings. You get alot more experience points for the gag use. Need help, just ask.

2. Lured cogs. The cog the furthest to the right will wake up first. It makes more sense to take out that cog and lure the newest one unless you can kill both cogs. Again, if you use a low trap gag then the others have to back up your gag and that leaves the right most cog to wake up and then you have to toon.

3. Toontown math. A lvl 12 cog wil not explode if you use 2 cream pies.
If you use a lvl 7 gag like throw or squirt. One toon luring and the others backing up the lvl 7 gag with like gags will give you bonus damage. If this is done with wedding cake lvl 12 cogs will go to see their maker. Somewhere on the site there is a table for amount of damage and gag usage.

Two Toontanics will take out Lvl 12 v2.0 cogs and their skelecog. v2.0 cogs take double the normal amount of damage to kill. This math is a little harder to do. Plus side 2.0 skeles don't attack when they first appear.


Most important is teamwork. There is no "i" in that word and the most important thing is for everyone to dance.


CEO.

Teamwork on the cogs are important. The bigger the suits in the battle the more cogs you have to feed, the more cogs you have left in the second round. That is why it is important to use your gags wisely and work together as a team.

Pick a table and feed your cogs. We had 4 cogs per table last night and it should have been a breeze to feed them all. At least one table ended up with angry hungry cogs and we had those additional cogs to battle.

I want everyone to be successful. Everyone to dance in these battles. Please if you are new, learn from others. I wish I had all this information at my fingertips five years ago when I started playing.

If I forgot anything Please add your thoughts. If you have questions, post them and we can answer.

Class is now in session.


Last edited by Zippy D Doda on Tue May 06, 2008 2:47 pm; edited 1 time in total


Edited by Zippy D Doda on Tue May 06, 2008 2:47 pm: Changed opening
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snowynight
Donalds Dock Toon
Donalds Dock Toon


Age: 46
Joined: 21 Jan 2008
Posts: 79
Location: OH
PostPosted: Tue May 06, 2008 12:59 pm    Post subject:

I was in there with you last night and it's probably my 5th or 6th time doing CEO. I appreciate your input. I know there is a strategy to serving the cogs but couldn't figure it out. I wasn't sure if we should start with the furtest table from us, the closest, stick with just that table till they are all gone, move from table to table. Each time the toons I am with do it differently. It's confusing to me. Also when it comes to the golf, squirt round. Is it better not to golf and work on squirting the CEO or do you need golfers? At times I feel like I am just in there, not really helping.

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MissPoutyFace
Griefer In Training
Griefer In Training


Age: 49
Joined: 06 Dec 2005
Posts: 2252
PostPosted: Tue May 06, 2008 1:52 pm    Post subject:

Hi there! I don't know that we have a great routine down for serving the tables, but there are definitely some things that work well. I pick a table (my favorite is the one that is furthest up, but on my side). Then, I feed one cog then the next one. Then, go back to the first one then the second. I could do the whole table myself this way if needed. The most important thing is to be consistent with your cogs and not let them get angry so you have to start over.

I may be speaking just for myself here, but I don't mind some casual gag working in the VP. Like for the first set, if we have 4 on the side, 2 ele trunks will take out the little cogs and you want to throw a safe with my piano - feel free. If we have to lure anyway and you want to throw a trap on a red cog or a small cog that you can kill, fine. On test the other night, I was informed that one toon was close to getting their cloud - I was fine with using all squirt since we had an uber and had to lure left, kill right anyway. Those things don't bug me (I think we ran the poor toon totally out!).

But, particularly in CEO, it is nice if you watch what is going on. The battle is long enough that working gags and having to deal with cogs that should have been lured or dead, just makes it interminable Smile.

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Zippy D Doda
Tall Twelve-Year-Old


Age: 48
Joined: 10 Nov 2005
Posts: 1485
Location: Stuck on Toy Story Mania at WDW waiting to get off
PostPosted: Tue May 06, 2008 2:45 pm    Post subject:

snowynight :
I was in there with you last night and it's probably my 5th or 6th time doing CEO. I appreciate your input. I know there is a strategy to serving the cogs but couldn't figure it out. I wasn't sure if we should start with the furtest table from us, the closest, stick with just that table till they are all gone, move from table to table. Each time the toons I am with do it differently. It's confusing to me. Also when it comes to the golf, squirt round. Is it better not to golf and work on squirting the CEO or do you need golfers? At times I feel like I am just in there, not really helping.


You did fine. As for serving tables, I pick one and try to serve like Miss P stated. If I see a cog about to get angry, red tummy, then I will serve it. You just have to keep an eye open, glance at the room while you walk.

As for golfing. HMMM. Some want it, others don't. I don't care either way. If you are new at the CEO then golfing is the safest way to get use to avoiding his fore attacks and IF you pay attention to him, you learn to tell when he is targeting you alone. If there are 4 golfers go for it. Less than that I would rather have 8 on the tables. If I start out golfing and see that we aren't turning the treads red, or once the treads turn red then I hit the tables.

I agree with Sandra, I don't mind a little gag work in the VP. It is a quicker battle and you don't have to worry about running out of gags.

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tgibbsjr
Proud Papa Bear


Age: 34
Joined: 23 Feb 2007
Posts: 772
Location: Somewhere between here and there.
PostPosted: Tue May 06, 2008 3:11 pm    Post subject:

The only thing that I can think to add is this:

It's OK to go get snacks. I know people feel bad for taking them, but that is what they are there for. I don't know anyone (in TTF) that I would consider a snack hawg. So, please take them (if your laff is below your comfort zone), unless you see someone else in more of a need than you. It just helps you hang in there longer.

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stormcloud
Toontown Central Toon
Toontown Central Toon


Age: 46
Joined: 03 Mar 2008
Posts: 16
Location: at my computer again
PostPosted: Tue May 06, 2008 4:05 pm    Post subject:

On my one and only CEO battle we fought a total of 88 cogs ( that includes the skelecogs ) Did we have so many because there was a lot of Big Cheeses and Corporate Raiders among us toons? I was the only Flunkie, a babe in with the wolves. We won but I thought it was the scariest longest battle ever. The snacks are very inadequate in light of the damage and other bossbot standards.

Ready to go back in but have to have the dedicated time available for such a lenghty battle.

Momo Rufflemuffin 106

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MST
Green triangles are the BEST!!


Age: 32
Joined: 04 Nov 2006
Posts: 1683
Location: celebrating!
PostPosted: Tue May 06, 2008 4:12 pm    Post subject:

I am not sure many mind someone working something that is going to kill the cog. I'll throw my trap door if the cog will die and the other toon has an option. It's hard when you leave one toon with no choice, well I try to think of that maxed or not, key word try.

I think it's also important to get an idea of number of fogs with three toons. Sometimes people are unsure maybe and we overkill. Not a big deal but keeps it shorter to do some math, a little math never hurt anyone. One fog is still good on 9's with three.

I also try to keep to the same table as MissP said. It gets me all messed up when someone feeds one that I am feeding. I am not sure how to do it with more tables and cogs at each table. Only had one extra table one time and didn't notice til the squirt part it was there. Surprised

Thanks Zippy for sharing some ideas. Smile Maybe a suggested strategy for each boss would be helpful. If there isn't one already lol. I have never looked for one.

Most importantly.
Hidden: 
Some toons like bike horns on their wedding cakes. Razz

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misterchippergigglequack
Daisy's Garden Toon
Daisy's Garden Toon


Age: 43
Joined: 25 Feb 2008
Posts: 210
Location: Somewhere between 4 and 44
PostPosted: Tue May 06, 2008 4:53 pm    Post subject:

Sorry Aunt Trixie! I was a part of some of that stinky gag selection last night Embarassed as some RL issues came up as soon as we got in there, and I wasn't all there. Tough to play right when you aren't seeing the levels as they come down... But of course!
I usually try to skip the runs if I have any idea that distractions are looming but sometimes RL demands attention.
I just learned that two Toontanics thing last night as well. Rolling Eyes
Certainly there were more efficient ways to have done our cogs, I even made myself groan a few times... I remember putting that cream pie on top of a cream pie only to come back and find out he was a 12 not a 10 (I think I got punished for that one) and another time I selected foghorn-pause for RL-I hear the wedding cake audio in the living room... Normally I am very conscious of Trap doors and backing them up but I was doing good to just get a gag in at times and figured I would make up for my poor gagging during the 3rd round. It took us much longer than necessary, but we all danced...almost EDIT; I guess we lost somebody.
Feeding the cogs- I personally think 2 toons to a table is the most efficient....like ALL other battles, unless everyone has a predetermined role in the battle then it is up to the toons to decide what their roles are and do them. SOMETIMES everyone just seems to "Know" what their role is and sometimes it is a little chaotic.
The Far tables, in my experience, are too far away to do by yourself, the timing is off when you get back to the table with another drink. So you are standing there waiting for one of the cogs to finish, whereas 2 toons keep them happy and full without having to wait. I saw a couple of those far tables with MAD cogs last night and it's a waste of time if you have to start over. Another problem with 1 toon per table is getting all the cogs Started drinking/feeding in time to give them enough time to finish 3. I haven't stopped to study this far table principle as every time I have tried to do a table by myself another toon comes to help or I see another cog with a red stomach and give him priority. The bottom line on feeding cogs is... I don't care how many we leave, we are going to defeat them AND the CEO so "Let's get this Party started!"

Running out of gags from not getting the cogs fed... The debate came up when Boss opened and it goes on... I have been in a few battles with the extra table and tables full of CheeseHeads many times less than 8 including a 5 toon with Big Cheeses and we left Plenty...Haven't come close to being out of gags yet. I get in FAR more dire positions in buildings alone than I have in any CEO cog round so far. So gag selections that are inefficient don't bother me. I've got a stack of Prof Pete's and a handfull of UNITES (Just like every other toon in there). I don't see us EVER running out of gags.
Sure it takes longer when you don't get rid of all the cogs but I don't think anyone used a unite or an sos last night EDIT; I guess Loopy did use a unite...(I did have a freeze up for a minute during the seltzer round and missed a little) and I never even had to go get snacks. Overall a pretty easy win...but then again...I was really only there for the last part bteasing29 I didn't have to watch my stinkyness like you did lol sorry again to the Toons I was sided with.


Last edited by misterchippergigglequack on 6 Days ago at 5:10 pm; edited 1 time in total

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Zippy D Doda
Tall Twelve-Year-Old


Age: 48
Joined: 10 Nov 2005
Posts: 1485
Location: Stuck on Toy Story Mania at WDW waiting to get off
PostPosted: Tue May 06, 2008 5:34 pm    Post subject:

I understand real life and this wasn't about last night in paticular. I have seen these things for the last month or so. Nanner did a reply about this about a month or so ago in a run thread.

I waited to see what everyone else was going to do last night and then tried to complement the gag choices. I try to think outside my comfort zone to understand what everyone else is thinking.

CEO can take forever or with the right teamwork I have gotten thru in 30 minutes start to finish. That takes practice.

It is hard to see the lvl of the cogs in the CEO. It takes a keen eye to watch them as the fall. I've been trying to save my Fire rewards for later battles when we have lots of big suits in the elevator and way more cogs to battle. No one knows (or at least I haven't read it yet) how many cogs you feed with a load of all Big Cheeses. I guess that will determine how we conserve our gags.

Again, this is not about last night. This has been on my mind for awhile and with all our new members and players I thought we could share our knowledge.

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Nanner
LadyZ's horse is NOT red!


Age: 47
Joined: 21 Nov 2005
Posts: 3216
Location: Thingducky Jigquacky
PostPosted: Tue May 06, 2008 11:06 pm    Post subject:

One thing I would like to add to battles 101 is TU. As has been mentioned before in other threads of course you TU if the toon is in danger of going sad....but......it really isn't needed when a toon has been hit once and for example not choosing a sound gag you are going to leave angry cogs. Those angry cogs are going to hit somone and then when they hit and you choose TU again only to leave more angry cogs etc etc. Bad cycle. One hit for 15 to a toon who is well over 100 doesn't call for TU unless the cogs are lured and/or another gag you choose won't make a difference in killing anything off. We don't want to make anyone sad either by under tooning OR over tooning! Please do the math Very Happy

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Crazy Boo Boo Fuzzysocks
Mutant Baby Daddy


Age: 45
Joined: 15 Dec 2005
Posts: 453
Location: If not at work...probably at the casino!
PostPosted: Wed May 07, 2008 10:11 am    Post subject:

Nanner :
Please do the math Very Happy


Thanks for starting my day with a smile, Nanner.

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misterchippergigglequack
Daisy's Garden Toon
Daisy's Garden Toon


Age: 43
Joined: 25 Feb 2008
Posts: 210
Location: Somewhere between 4 and 44
PostPosted: Wed May 07, 2008 10:50 am    Post subject:

Zippy D Doda :
I understand real life and this wasn't about last night in paticular. I have seen these things for the last month or so. Nanner did a reply about this about a month or so ago in a run thread.

I waited to see what everyone else was going to do last night and then tried to complement the gag choices. I try to think outside my comfort zone to understand what everyone else is thinking.

CEO can take forever or with the right teamwork I have gotten thru in 30 minutes start to finish. That takes practice.

It is hard to see the lvl of the cogs in the CEO. It takes a keen eye to watch them as the fall. I've been trying to save my Fire rewards for later battles when we have lots of big suits in the elevator and way more cogs to battle. No one knows (or at least I haven't read it yet) how many cogs you feed with a load of all Big Cheeses. I guess that will determine how we conserve our gags.

Again, this is not about last night. This has been on my mind for awhile and with all our new members and players I thought we could share our knowledge.

LOL I didn't mean to take it personally, But some of those mistakes were ME! and I don't want anyone to think that's how I play...I have a reputation to uphold LOL (I KNow Math!)
I totally hear what you are saying though...we have new people all the time showing up and a lot of toons that read the boards that may learn something...

I found this about maxed suit CEO

http://www.youtube.com/watch?v=gQy8bZnqdic&feature=related

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Zippy D Doda
Tall Twelve-Year-Old


Age: 48
Joined: 10 Nov 2005
Posts: 1485
Location: Stuck on Toy Story Mania at WDW waiting to get off
PostPosted: Wed May 07, 2008 11:25 am    Post subject:

Thanks for the link! Now I know what I have to look forward to..... Rolling Eyes All so I can fire a cog.

The OP had 17 gags left out of his 80 after both cog rounds. That of course is because someone had a gag up unite to replenish them after the first round. Wow, 13 tables of 5 cogs each and it sounds like they only fed half of them.... the cog rounds took longer than the seltzer round.

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snowynight
Donalds Dock Toon
Donalds Dock Toon


Age: 46
Joined: 21 Jan 2008
Posts: 79
Location: OH
PostPosted: Wed May 07, 2008 12:15 pm    Post subject:

Well that was a bit scary!!! All that cheese! WOW! Thanks for sharing!

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Badger Fan 4 Life
Daisy's Garden Toon
Daisy's Garden Toon


Age: 15
Joined: 01 Mar 2008
Posts: 245
Location: Watching tape on Nanner and MST to gain an advantage in the golf tournament!
PostPosted: Wed May 07, 2008 5:10 pm    Post subject:

I wonder if it would be easier to go in with newer toons than with big suits for that reason? This may change strategy a bit.

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Zippy D Doda
Tall Twelve-Year-Old


Age: 48
Joined: 10 Nov 2005
Posts: 1485
Location: Stuck on Toy Story Mania at WDW waiting to get off
PostPosted: Wed May 07, 2008 5:48 pm    Post subject:

Badger Fan 4 Life :
I wonder if it would be easier to go in with newer toons than with big suits for that reason? This may change strategy a bit.


I'm confused Confused .

The bigger the suits the harder it will be for the newer toons. Lately, alot of the toons with suits don't even have all their gags maxed making this even harder- need more gags to get the damage needed to kill cogs. An even mix of suits with maybe one or two big ones makes more sense.

The purpose of the thread is battle strategies to succeed. Lure Left Kill Right has saved many a toon. It takes time but works to benefit all. Knowing the math is the best. How many pies does it take to kill a lvl 10 cog...a bday cake will do the job if the cog is on the right and lured. Math...

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chocoholic1415
Give me chocolate and no one gets hurt!


Age: 39
Joined: 03 Dec 2005
Posts: 1716
Location: CT
PostPosted: Wed May 07, 2008 10:57 pm    Post subject:

Zippy D Doda :
The purpose of the thread is battle strategies to succeed. Lure Left Kill Right has saved many a toon. It takes time but works to benefit all. Knowing the math is the best. How many pies does it take to kill a lvl 10 cog...a bday cake will do the job if the cog is on the right and lured. Math...


Just checking - surely you're not suggesting LLKR in Boss? For startes, it wouldn't work very well due to the V2 cogs. And as if the boss battle isn't long enough, it would take hours to do a boss LLKR. Come to think of it . . . we should try it just for giggles to see exactly how long it would take to kill all the cogs in a LLKR boss. Make sure to have a few big suits along so that we have LOTS of cogs.

I don't want to repeat stuff that's been said earlier, so I'll just add one tip. If you're feeling generous and want to use a gag up unite, wait until all 8 toons are gathered at the door ready to head into the feeding round. The doors open to give you a preview of what you'll be facing, so you can decide then wether you'll need it or not. Throw the unite (ALL or sound) at this time so that all 8 toons get the benefit.

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Zippy D Doda
Tall Twelve-Year-Old


Age: 48
Joined: 10 Nov 2005
Posts: 1485
Location: Stuck on Toy Story Mania at WDW waiting to get off
PostPosted: Wed May 07, 2008 11:12 pm    Post subject:

chocoholic1415 :
Zippy D Doda :
The purpose of the thread is battle strategies to succeed. Lure Left Kill Right has saved many a toon. It takes time but works to benefit all. Knowing the math is the best. How many pies does it take to kill a lvl 10 cog...a bday cake will do the job if the cog is on the right and lured. Math...


Just checking - surely you're not suggesting LLKR in Boss?


Oh nooooooo! This is boss battles in general. LLKR would take hours in the CEO. Shocked

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MissPoutyFace
Griefer In Training
Griefer In Training


Age: 49
Joined: 06 Dec 2005
Posts: 2252
PostPosted: Thu May 08, 2008 10:25 am    Post subject:

Oh boy! In CEO, once you have to start luring the whole LLKR is so complicated (as it really isn't the side as much as the lured timing of each cog). But, for the other boss battles once sound is off the table (or when with ubers or low laffers), this is so nice and easy to keep everyone alive.

Another good point to remember is that you ALWAYS get the lure bonus damage in boss battles. So, you can factor that into your math.

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