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Monday Madness June 23, 2008 CJ Marathon!



 
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LittleWacky
Thingummyjig Fairy Loves Me!


Age: 38
Joined: 05 Jun 2007
Posts: 286
PostPosted: Thu Jun 19, 2008 11:11 am    Post subject:
Monday Madness June 23, 2008 CJ Marathon!
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Monday Night Madness

New For Summer 2008

Late Night Runs for Late Night Players

TCB Monday Night Mini-Marathons

We will meet on Monday Evenings in Goofy Valley

Different Marathon Each Week

Time: 7:00pm Pacific/10:00pm Eastern/9:00pm Central

Event to Run for 4 Hours

Monday, June 23, 2008 CJ Marathon!

Did the Legal Eagles ever give you a hard time when you needed a key to Daisy's Gardens? Did the Big Wigs ever cheat you out of wig powder? It is time to do paybacks!!! We will fight the Chief Justice over and over for 4 hours as quickly as we can.

Maxed toons can fill up their summons books. Working toons can come advance their suits with a fast and furious group of toons. Invite all of your friends and family. You do not need to be a member of TCB to attend. Monday night we will prove that Lawbot HQ is not dead!

***Please to do not shuffle for friends or to try to make a full load. The goal is to get as many battles done as we can.***

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Nanner
Punctuation Police


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PostPosted: Mon Jun 23, 2008 7:58 pm    Post subject:

Bump!

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MissPoutyFace
Griefer In Training
Griefer In Training


Age: 49
Joined: 06 Dec 2005
Posts: 2679
PostPosted: Tue Jun 24, 2008 10:18 am    Post subject:

I'd be interested in hearing how this went? Is it easy to get a group? How many toons will gather before you board the elevator? Do you just keep going with the same group once you get started?

(I'm such an OCD person, I couldn't stand to show up without having some guidelines!!)

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Littlespike
Grumpy Old Man


Age: 100
Joined: 02 Dec 2005
Posts: 714
Location: Pacific Time Zone
PostPosted: Tue Jun 24, 2008 10:38 am    Post subject:

MissPoutyFace :
I'd be interested in hearing how this went? Is it easy to get a group? How many toons will gather before you board the elevator? Do you just keep going with the same group once you get started?


I did back to back CJ's for ~ 4 hrs. It went really smooth. Board with 6-8 toons mostly. Almost all stunless rounds. Very easy to get a group. Takes about 30 min per run. People come and go, but you end up running with many of the same toons. Minimal waiting time. You do need to watch your and other folks laff once in while and dodge the evidence. I don't think anyone ever went sad but not uncommon fro me to end with 20-50'ish laff.


Thanks LW and TCB for setting this up!

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MST
Green triangles are the BEST!!


Age: 32
Joined: 04 Nov 2006
Posts: 2010
Location: living on spongecake
PostPosted: Tue Jun 24, 2008 10:39 am    Post subject:

Well let's see how did the one I do go?? Five of us went in and all were BW 50's so you can do the math on the amount of gavels and cogs we had. I mean yes it makes it fun and all but I think I spent more time on my behind then I did hitting the pan. One day maybe I'll learn to jump the evidence being thrown at me. Rolling Eyes Used a max and a 40 unite as I couldn't let a little duck go sad and well we were all hurting, but I think I saw Nanner at 8 when one was used by Koalita. Alas the five of us danced and I got a RB building out of it. Came out with 21 laff to spare. Not sure who the black kitty was with us but she certainly rocked at avoiding the evidence.

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LittleWacky
Thingummyjig Fairy Loves Me!


Age: 38
Joined: 05 Jun 2007
Posts: 286
PostPosted: Tue Jun 24, 2008 10:43 am    Post subject:

The CJs had 2 groups going for about 3 hours. My loads all had 6 -8 toons. I know of at least one group that went with 4 toons. It seemed like there was a little waiting between each group. I had a TP toon outside and the groups were missing each other by only a few minutes. If we had about 4 more toons attending, I don't think there would have been any waiting.

All of the runs I went on turned out to be stunless. We weren't planning any stunless, but when you have all the gavels and 9 or 10 cogs, it is a lot quicker to go stunless. I was thinking that it would have been hard for people new to CJ. So, next time I will have to post something about that. We don't have another CJ scheduled for 3 weeks.

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Loopy Nicklegoose
I Like Green Triangles!


Age: 32
Joined: 16 Nov 2006
Posts: 1522
Location: I'm thinkin' Arby's!
PostPosted: Tue Jun 24, 2008 1:33 pm    Post subject:

I only went on one, due to times and well, pure exhaustion Smile At first we had 7 there and they didn't want to load. One toon came in with 17laff - eek! They ended up having to unite themselves due to missed gags.

All in all we got 11 on the jury - WOW! I did my first stunless and yup, we were all big wigs so we were full of gavels. I used up my two measley unites and thankfully someone came and hit me with evidence at another point. We all danced and there was awesome teamwork. Got a Hollywood bldg out of it!

If I knew it was stunless, I may not have come since I didn't have many unites. It was definitely one to make the heart beat fast Smile

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misterchippergigglequack
Minnie's Melodyland Toon
Minnie's Melodyland Toon


Age: 44
Joined: 25 Feb 2008
Posts: 390
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PostPosted: Tue Jun 24, 2008 2:31 pm    Post subject:

It does make you feel like an UBer even with over a hundred laff when you do a stunless...it's a shame though...I really like the stunning part of CJ.

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Nanner
Punctuation Police


Age: 48
Joined: 21 Nov 2005
Posts: 3774
Location: Thingducky Jigquacky
PostPosted: Tue Jun 24, 2008 3:57 pm    Post subject:

I did two of them. Would have done more except for the stunless thing. Yes the first one made sense, sort of, since there were so few of us but the second with 8 did not. Yes I went sad in the 2nd but with no 7's that isn't the point of this post. WHY do a stunless with 8 if the whole point is to get in, dance and get out? Most here can tell you that I'm not at all against taking a risk in a boss battle....most of the time that's the fun part.....but I don't find (for the most part...especially with randoms) stunless CJ's to be fun/faster or easier. NO bonus, too many unites have to be used to even dance. It does seem to take much longer since you are on your butt more often than you are throwing at the pan. Plus no bonus time. I'd done stunless before but it's not really my first choice for getting in and out of there.

Anyway the friend I was with and myself gave up after 2 and went off to be pirates for the rest of the evening.....

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snappy
Donalds Dock Toon
Donalds Dock Toon


Age: 41
Joined: 06 Mar 2008
Posts: 108
Location: New Orleans
PostPosted: Wed Jun 25, 2008 1:56 pm    Post subject:

Oh man, I missed a stunless CJ!!

I will keep my eyes open for more posts like this one. I can't wait to do back to back CJ's. It's going to be a good long while before I max law though.

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misterchippergigglequack
Minnie's Melodyland Toon
Minnie's Melodyland Toon


Age: 44
Joined: 25 Feb 2008
Posts: 390
Location: Somewhere between 4 and 44
PostPosted: Wed Jun 25, 2008 3:20 pm    Post subject:

Nanner :
I did two of them. Would have done more except for the stunless thing. Yes the first one made sense, sort of, since there were so few of us but the second with 8 did not. Yes I went sad in the 2nd but with no 7's that isn't the point of this post. WHY do a stunless with 8 if the whole point is to get in, dance and get out? Most here can tell you that I'm not at all against taking a risk in a boss battle....most of the time that's the fun part.....but I don't find (for the most part...especially with randoms) stunless CJ's to be fun/faster or easier. NO bonus, too many unites have to be used to even dance. It does seem to take much longer since you are on your butt more often than you are throwing at the pan. Plus no bonus time. I'd done stunless before but it's not really my first choice for getting in and out of there.

Anyway the friend I was with and myself gave up after 2 and went off to be pirates for the rest of the evening.....


That's sorta how i feel exactly...'cept for the Pirate part... even with 6 I would rather stun with at least 2 people and keep every body off their butt so much.

Too bad these things aren't on Tuesdays when it's just CFO on TTF.

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LittleWacky
Thingummyjig Fairy Loves Me!


Age: 38
Joined: 05 Jun 2007
Posts: 286
PostPosted: Wed Jun 25, 2008 4:22 pm    Post subject:

I am thinking of some ways to deal with the stunless/stunning CJs. There are a lot of people who won't do the runs if they aren't stunless, and it seems like a few who don't want stunless. If we have a big enough turnout, it will be easy to divide up once inside by using speedchat, "you need to hit the scale" or "you need to stun the cogs."

If we don't have a big enough turnout for that, the other idea I have is to have 2 hours for stunless and 2 hours for stunning. I need to discuss it with my partner. I can go either way, no problem. At any rate, next week is the CFO. CJ won't come up again for 3 weeks.

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Nanner
Punctuation Police


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Joined: 21 Nov 2005
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PostPosted: Wed Jun 25, 2008 4:42 pm    Post subject:

Don't take this as arguing about stunless vs non. It's your runs and you can do them anyway you want to. Like I said earlier I don't mind the risks.....sometimes that's what makes the fun! I've done stunless before, 2 person CFO's, VP's and goal is to solo the CEO (when and if I ever get enough pinks and unites....like a year from now)? Razz I guess my question was if the point is to get in and out and do as many as possible then stunning is the way to go faster especially if you have enough toons?

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LittleWacky
Thingummyjig Fairy Loves Me!


Age: 38
Joined: 05 Jun 2007
Posts: 286
PostPosted: Wed Jun 25, 2008 5:15 pm    Post subject:

Nanner :
I guess my question was if the point is to get in and out and do as many as possible then stunning is the way to go faster especially if you have enough toons?


It just depends on how much bonus weight everyone has and how good people are at hitting the pan. All of the runs I went on were stunless. For the first 2 hours, the runs were longer than I am used to for stunless. The second 2 hours of runs were much faster. There was a toon in my last 3 runs who had bonus weight of 5 once and bonus weight of 4 the other 2 times. He obviously knew what he was doing, as he was hardly injured and right up in front of the pan the whole time. Someone in my first run said that just about nobody was hitting the pan (I started off as one of 2 stunners), so I went to scale instead, knowing that it would be faster that way.

I've been in really good stunless and really bad stunless - with 8 toons. Several that I have done in the past I barely had time to blink and the whole thing was over. Other ones seemed to take a long time and people were using unites. The lag is different for everyone and the skill is very different, so my personal opinion is that you go in and see what you have been dealt and play accordingly. I think there are people who love to play stunless - but are relying on other people to do all the work. If you get an elevator full of them, that isn't good.

LittleSpike - you have anything else to add? He was on all of my runs that night and he was one of the people who seemed to know what he was doing.

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Littlespike
Grumpy Old Man


Age: 100
Joined: 02 Dec 2005
Posts: 714
Location: Pacific Time Zone
PostPosted: Wed Jun 25, 2008 5:57 pm    Post subject:

LittleWacky :
Nanner :
I guess my question was if the point is to get in and out and do as many as possible then stunning is the way to go faster especially if you have enough toons?


LittleSpike - you have anything else to add? He was on all of my runs that night and he was one of the people who seemed to know what he was doing.


6 of the 7 runs I did were stunless. The duration did seem to vary but not by much. When we had bonus weight, it went quick, like 20 minutes total, when we didn't it took maybe 25-30 minutes. I try to look out for people's laff and if I get low myself, I'll pick a corner, or stun to slow down the amount of evidence being tossed at the scaling toons. It is easier to dodge evidence behind a cog or facing the cogs and you can still hit the pan from many locations. It is better not to clump up as it seemed the cogs will target a group of you and it's harder to avoid getting hit by evidence. Suggest having a buddy system if you go with one friend and look out for each others laff, that and dodging evidence. It was good practice trying to seat jurors and dodging. I kinda stink at keeping more than 2-3 jurors seated.

If you shout "HELP! " or "I need laff" or darn near any random phrase, many in our runs helped "pie" each other back to health.

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LittleWacky
Thingummyjig Fairy Loves Me!


Age: 38
Joined: 05 Jun 2007
Posts: 286
PostPosted: Wed Jun 25, 2008 7:01 pm    Post subject:

I'm thinking that maybe it would be productive to say if 10-12 jurors are seated, we go stunless. If 0-9 jurors are seated, we don't. Of course, people will just do whatever they want anyway. Confused No one can keep anyone else from stunning cogs, if that is what they want to do. I feel much better about my stunning skill than my scale skill, but since I had bonus weight each run, I felt that it was a bit counter-productive to stun cogs when I am packing extra weight.

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LVTP
Biding my time...


Age: 43
Joined: 03 May 2006
Posts: 1241
Location: Doing the Hokey Pokey!
PostPosted: Wed Jun 25, 2008 7:03 pm    Post subject:

I did one run - the stunless Nanner went sad on. I actually think 3 went sad - I know 2 did. I love stunless. But I would rather go in with 4-6 rather than the 8 like we did. It is too crowded with 8 and IMHO seems you get knocked around more than you accomplish. It was nice to break from the norm and try a different group.

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LittleWacky
Thingummyjig Fairy Loves Me!


Age: 38
Joined: 05 Jun 2007
Posts: 286
PostPosted: Wed Jun 25, 2008 8:14 pm    Post subject:

I've been thinking about my last post, and I decided that there are still too many variables to make that rule (the one based on how many jurors are seated). I think the two groups dividing up is the best idea, but we would need more people to show up to keep it going at a decent pace.

One of my reasons for not liking the juror idea was that I was thinking if 8 high suit toons go in and no one gets bonus weight, it would be one of these two ways:
1.) 4 toons stunning 10 cogs and 4 toons hitting scale. If and when the 10 cogs are stunned, it would be as if 8 toons were scaling for ten seconds.

2.) Everyone scales, no one stuns. The fantasy is that 8 toons are scaling the entire time, not just for the ten seconds that the cogs are stunned.

Would be open and shut to go stunless, however, some people are going to have lag and they will get hit too much. Some people can't stun more than 2 cogs - would that make 5 stunners and 3 scalers? That would be like a 45 min CJ. I hate those more than anything else in the game.

All of this reminded me that Dogfather made a guide that has way too much info and way too much math for me to read. However, I will link it, in case anyone else is interested. I still, personally don't care what way I go as long as it is fast. I actually am not a fan of stunless, unless I am in one that goes really fast.

Here is the very detailed, very sweet guide put out by Dogfather. http://www.toontowncentral.com/forums/lawbot-hq/164821-dogfather-s-guide-cj-battle.html

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MST
Green triangles are the BEST!!


Age: 32
Joined: 04 Nov 2006
Posts: 2010
Location: living on spongecake
PostPosted: Wed Jun 25, 2008 8:26 pm    Post subject:

I remember reading something like that when I signed up for the CCG big wig run. Shocked The diagrams helped me with at least finding a place to stand and hit the pan without getting bonked by the gavels. It seems that it was four stunning with one taking the tenth in front of the judge and hitting the pan at times as well. The one on the far end can hit the 9th and the two on the end. I am up for trying more out anytime. I am not sure which I like better. I do see how with 8 it would just be too crowded. The only stunless I've done were with less. I agree with ya'll though as a lot depends on the other toons in there and the experience they have with it. Having not done many at all I'm certainly not experienced enough.

I did notice on the one I did Mon that one toon was standing to the side of the evidence but still behind the gavels. I didn't try it, but has anyone tried standing there? I would think it would be harder to dodge evidence or maybe it's not thrown that way as much?

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