View Single Post  Topic: Running 2 Toons In CCG Boss Fights... 
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LadyZ
Thingummyjig Fairy


PostPosted: Sat Feb 18, 2006 6:25 pm    Post subject: Reply with quote

Big Bubbles :
If anyone would rather I not do this I fully understand and they are free to tell me, however, by doing this I have allowed many runs to actually take place that otherwise would not have.


No, the situation you describe is the time I would say YES bring it on. If you need that extra toon for the body count, by all means do it. Personally I would rather see the run go off which it may not without "enough" toons; also, IMO the cog rounds are the hardest and it is the time you are more likely to need the help.

Plus it sounds like the run Pinkersmirk posted about was one of the first loads to leave, which would mean this was not the problem at all!
_________________
Lady Zippy Boingenpretzel, 127, no trap, Stinky lure! MH 50/RB 50/BW 50/MM Shapely, sweet and pink
Quigley Quagmire 114, no drop, HW 50, RB 50, BF2, no boss yet but growing up!
Grease Monkey Z, 72 laff cash uber, NO tu, stinky doodle, and tu unites! Baby RB...Are YOU toon enough?
Test Toon: Bad Hare Day (now THAT'S red!!), 111
~~ And many more....

May the forces of evil become confused on the way to your house.~~George Carlin
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