Sir Monty McGrooven Minnie's Melodyland Toon

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Posted: Mon Dec 19, 2005 3:05 pm Post subject: Re: Sir Monty Sir |
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OpenGL is another graphics interface (basically think of it as a more standardized, non-operating system specific, robust version of DirectX). Since you are using a NVidia card it should already be setup on the card to use it (NVidia has offered better support for OpenGL than many other video card manufacturers).
Having OpenGL set on your video card should not really affect the game in any way, but I will offer a few insights on this...
- Panda3D - the graphics engine created by Disney and used in the ToonTown Online game - defaults to using OpenGL as its rendering pipeline
- Panda3D also only openly supports DirectX 8.0. This does not mean that they may have not been working on an in-house update for DirectX 9, but it has not officially been released for the engine. This may be one of the reasons why graphics issues are being experienced by some. As a side note, from a programmer's perspective there is a big difference between 8.0 and 9.0 of DirectX and programming for on and using the other may cause lots of problems.
- Despite better support for OpenGL in the graphics engine, Disney in its infinite wisdom defaults to using DirectX, and recommends upgrading your graphics drivers to from the manufacturer whenever any noticable bug is experienced (even for one disconnect issue that I experienced, hmmm).
- Most newer computers (circa 2002 and greater) ship with Windows XP which includes DirectX 9.0a or better. If you are running older DirectX 9.0 drivers I would recommend updating to the 9.0c drivers immediately since the updates fix many bugs in the core of the rendering pipeline. To find out what graphics drivers you have installed for DirectX, click on the [Start] button, then click on [Run], enter "dxdiag" into the run box (without the quotes), and click on [OK]. When the DirectX Diagnostics Tool opens up you can find the version on the bottom of the "System" tab.
- You can setup ToonTown to use the OpenGL rendering pipeline (and just doing this has been known to correct some display issues).
As to the blue screen, I would have to know what it says to be able to properly determine what's causing the problem. What I would recommend, although not an optimal solution, is that next time you get slapped with the BSOD, write down the message it says (word for word if possible) and either post it or PM it to me.
I would be happy to show how to setup TT to use OpenGL, but I think that is already covered in the link provided by Lady Di. If you can't find it there or have any questions about setting it to OpenGL (or anything else for that matter) just let me know.
| Jacee Lee : | Sir Monty ....I am hoping maybe you can answer a couple questions I have ...maybe
Ok on my laptop I am having great difficulties with crashing in VP and other areas of the
game. I do mean crashing whole system shuts down ...I get the blue screen then shut down,
and when it does come back around and reboots itself I get a message stating my PC just experienced a
serious problem do I want to report it....
My question is this .... What is Open GL and how do I go about putting this setting on my video card
and do you feel this could or would have anything to do with crashing?
my dealeo here is this ......
GeForce FX Go 5700
AGP 4x
memory 128MB
Direct X version 9.0
Thank You |
_________________ Sir Monty McGrooven - 104 laff/no trap
Little Furball Fuzzypounce - 34 laff uber
Mischief N. Mayhem - 15 laff super in training
Some people are like a Slinky... not really good for anything, but you still can't help but smile when you see one tumble down the stairs. |
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