View Single Post  Topic: wimp cars of death?!?! 
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Freddy Whatzit
That's MR. Cluck to you...!


PostPosted: Sat Jul 21, 2007 1:54 pm    Post subject: Reply with quote

I have no idea about wall sliding. I have 2 toons with all their racing trophies and this is the first I've heard of it. That could explain a few times where I've seen someone go *way* faster than I know is normally possible. If such a glitch exists, I think Disney should fix it. People need to be willing to lose to good driving skills, and to good (or lucky) gag use. They should not have to lose to glitchers.

But the OP brings up a couple of other points.

The first is about the type of kart the person is driving. The kart makes absolutely no difference, other than looks and sound effects. People with more expensive karts and/or accessories tend to be better simply because they've gotten more experience while getting the tickets required to buy them. But you can't judge a book by its cover. On the second toon I maxed racing, I didn't bother buying any kart upgrades simply because I couldn't be bothered. By the time I was done, I had several tens of thousands of tickets and could have bought anything I wanted, but I didn't need them and didn't want to show off. And keeping a "starter" kart also had the added benefit of not causing people to bail on races because they think other karts are faster.

The other thing mentioned is the appearance of an opponent disappearing and reappearing way ahead. This happens a lot and is because of lag. It might be your lag, or it might be theirs. Basically what's happening is that their kart is really way ahead all the time, but the accurate position isn't being relayed to your computer fast enough for it to be displayed in the right place in your view. They are not cheating or glitching. Assume their "true" position is really the farthest ahead you are ever seeing them, and when they seem to stop, it's just that your computer doesn't know where to draw their real location yet.

Hope this helps.
_________________
Open:
- Freddy Whatzit - 123 laff, no trap, HW50, RB50, low law suit.
- Sabretooth Kitty - 108 laff, no drop, low HW, mid cash suit, low law suit.
- Good Golly (twin to Miss Molly) - 109 laff, no drop, low HW, low RB, low law suit
- Vorpal Bunny - 34 laff sell uber, TU & lure.

Test:
- Purr Active - 111 laff, no trap, early HW and RB suits, Blood Sucker.
- Brown Monkey (mascot bear) - 39 laff sell uber, TU & lure, HW50 suit.
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